So, I decided it might be a fun exercise to blog about my experiences making this game. Let's get this out of the way: I was in love with the game FTL for a while. While it may have taken some work, I thought it could have been ported to mobile platforms as well. More than that, I thought it could have been fun on a mobile device. The joy of a fun space-based roguelike on your mobile device, what's not to love?
Almost a year ago, I reached out to the FTL creators and offered my services to do it. I got a response, but not the response I was hoping for. They weren't looking to expand into mobile gaming at that point, but would keep me in mind in the future.
So I waited around for them to make the game on mobile, but as I waited, it sounded less and less likely to happen. I decided to stop waiting. Screw it, I'll make my own game. With blackjack - and hookers!
So that's the jist of it. I started working on it about a month and a half ago off and on.